Archive for Linux

Older Loot Versions

I recently checked out my server logs to try to get some statistics about how many users are using the latest version, since version 1.4.4 removed the update checker that was implemented before the Android Market had that functionality. So by checking the logs, any access to the old version updater had to be running a version prior to 1.4.4. It won’t tell me anything about people who chose to disable the old version, but it at least gives me an idea.

So the final numbers came out to at least 6.5% using an older version, and quite possibly one with a bug that broke the database backup procedure. So get on the Market and upgrade, people! :D

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Loot

I’ve finally created a project page for the project which has taken up most of my development time for the past year or so. Loot is essentially a port of mokash to the Android OS. Except people actually own phones that run Android.

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Officially Official

Mokash is now an official OpenMoko.org project. I’ve just finished copying the current svn repository over to the openmoko.org repository, and that will be the new official repository. The old repository on my home server will occasionally be updated to match the openmoko.org one, but it probably won’t be very often, so don’t come here looking for it. I still need to move the current tickets and such over to the OMO tracker, but that’s not a high priority. Thanks to this, this project will have higher availability (no more monthly reboots or crashes!) and the opportunity to be seen by a larger amount of OpenMoko users.

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Bitbake package files available

If you’re looking to include mokash into an OpenMoko image, look no further. I’ve completed the first version of the bitbake package files for mokash (and simclist, since no package file exists). They can be found here.

Also, there were definitely some bugs in the version 0.1 that I originally released. Turns out, I forgot to add a lot of source files to Makefile.am, which caused a lot of files to go missing when I ran make dist-gzip to create the archive. I fixed that, and now the archive reflects it, but there were some other show-stopping bugs I ran into on a different test machine regarding locales. The fixes for those problems are not in the archive, but a patch exists (conveniently in the bitbake package files) that will bring the source up to svn revision 61, which also incorporates a few items that were planned for the 0.2 release.

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